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Optimizing and Deploying Real-Time Ray Traced Global Illumination with RTXGI – Unite Copenhagen

Unity via YouTube

Overview

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Explore the integration of NVIDIA RTXGI for real-time ray traced global illumination in Unity in this 38-minute conference talk from Unite Copenhagen. Gain insights into ray tracing technology, view VFX breakdowns of a new Unity demo, and learn best practices for lighting and modeling when working with RTXGI and accelerated ray tracing. Discover the advantages of ray tracing, understand how RTXGI works, and examine lighting effects including mirror reflections. Delve into a case study of the "Shanghai Streets" scene, exploring its lighting setup, volume placement, and self-shadow bias. Analyze geometry, performance considerations, lighting techniques, and materials used in the demo. Conclude with a discussion on the visual impact of RTXGI and a Q&A session.

Syllabus

Intro
Outline
Ray Tracing
Advantages of Ray Tracing
Why RTXGI
Lighting effects
How RTXGI works
Mirror reflections
Shanghai Streets
How is the scene lit
Street level
Indoor level
Volume placement
Self shadow bias
Geometry
Performance
Lighting
Materials
Shanghai
Visual impact
Questions

Taught by

Unity

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