Overview
Syllabus
- Adrian's Intro.
- Setting up HTML.
- Setting up the canvas.
- Painting the snake.
- Setting up the socketio server.
- Connecting to socketio from frontend.
- Moving game state to the server.
- Adding a game loop.
- Debugging game loop issue.
- Controlling the snake.
- WORKING SNAKE GAME!!.
- Home screen for multiplayer game.
- Handling new game on the server.
- Adding ability for second player to join the game.
- Handling join game error states.
- Modify game mechanics for two players.
- Testing the game.
- Debugging errors.
- Working multiplayer game.
- Outro.
Taught by
Traversy Media