Overview
Syllabus
- Setup
- Edit mode
- Vertex, edge, face select
- Tools
- Extrude
- Bevel
- Inset
- Loop Cut
- Quads
- Knife
- Bisect
- Poly build
- Spin
- Subdivide
- Smooth
- Shrink / fatten
- Normals
- Shear
- To sphere
- Extra extrude tips
- Extrude along normals
- Extrude individual faces
- Extrude manifold
- Extrude to cursor
- Bevel profile shape
- Poke faces / triangulate
- Vertex slide
- Proportional editing
- Deleting and filling
- Separate and join
- Selecting tips
- Pivot point
- Bridge faces
- Merging
- Subdivision surface modifier
- Mirror modifier
- Applying modifiers
- Crate model
- Cafe building
- Image references
- Cash register
- Lamps
- Table
- Stool
- Carafe
- Plate
- Mug
- Vase
- Flower
- Vent
- Apple
- Apple box
- Counter
- Espresso machine
- Bicycle
- Edge split
- Camera
- Final position
- Materials and lights
- Render
Taught by
Joey Carlino