Overview
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Dive into a practical introduction to photogrammetry using RealityCapture in this Unreal Fest 2024 conference talk. Walk through the process of creating 3D models from images, focusing on a straightforward workflow beneficial for professionals across various industries. Explore essential post-processing techniques like smoothing and simplification to enhance model quality and fit polycount budgets. Learn how to bake textures from one model to another and create normal and displacement maps. Discover how different types of models can be imported into Unreal Engine for a range of polycount and texture budgets. Gain a solid understanding of the photogrammetry workflow and equip yourself to utilize RealityCapture effectively in your projects during this 49-minute session.
Syllabus
Mastering Photogrammetry: Crafting 3D Models with RealityCapture | Unreal Fest 2024
Taught by
Unreal Engine