Explore the innovative procedural lighting techniques used in Marvel's Spider-Man during this 31-minute GDC 2019 session. Discover how Insomniac Games' Xray Halperin and the lighting team leveraged procedural systems to efficiently place environment probes and light grids throughout the open world of Manhattan. Gain insights into the development process, learn about the challenges faced, and understand the solutions implemented to create the game's immersive lighting. Delve into the technical aspects of procedural lighting tools and their impact on enhancing the visual quality and performance of the game's expansive urban environment.
Overview
Syllabus
Marvel's Spider-Man: Procedural Lighting Tools
Taught by
GDC