Explore the capabilities of pyRT, an open-source ray tracing project in Python, for rendering complex 3D geodata in this 30-minute EuroPython Conference talk. Discover how pyRT tackles the challenge of rendering large 3D city models with high polygon counts and numerous textures at interactive frame rates. Learn about the cloud-based approach for processing, caching, and serving massive geospatial data for scalable 3D scene rendering in web-based solutions. Gain insights into the techniques used for handling out-of-core rendering and the project's application in Jupyter Notebooks. See examples of pyRT's impressive rendering capabilities through screenshots of complex 3D scenes.
Overview
Syllabus
Martin Christen - Rendering complex 3D-Geodata using pyRT
Taught by
EuroPython Conference