Explore the development of Project Enabled Play, a groundbreaking .NET platform on Azure, in this 55-minute conference talk from NDC Oslo 2022. Discover how to transform various inputs like voice, facial expressions, hand gestures, smartphones, and watches into gaming controllers, keyboards, and mice across multiple platforms. Learn about scaling .NET applications to over a dozen platforms while prioritizing accessibility. Gain insights into voice and conversational platforms, real-time communication technology, computer vision, and best practices for code sharing and transitioning from proof of concept to product. Experience practical demonstrations of controlling popular games like Call of Duty, Halo, Fall Guys, and Minecraft using alternative inputs, and see how to write code in Visual Studio using facial expressions. Leave with a comprehensive understanding of leveraging .NET and familiar tools to enhance accessibility in games and applications.
Overview
Syllabus
Making Every Game and App More Accessible with .NET and AI - Alex Dunn - NDC Oslo 2022
Taught by
NDC Conferences