Explore the development of Project Enabled Play, a groundbreaking .NET platform built on Azure that transforms various inputs into gaming controllers, keyboards, and mice across multiple platforms. Learn how to scale applications in .NET for over a dozen platforms while prioritizing accessibility. Gain insights into voice and conversational platforms, real-time communication technology, computer vision, and best practices for code sharing and transitioning from proof of concept to product. Discover innovative ways to play popular games like Call of Duty, Halo, Fall Guys, and Minecraft using voice commands, or even code in Visual Studio using facial expressions. Leave with practical knowledge on leveraging .NET and familiar tools to create inclusive and accessible gaming experiences.
Overview
Syllabus
Applied AI and Accessibility to Play Games in New Ways - Alex Dunn - Copenhagen DevFest 2023
Taught by
NDC Conferences