Mathematics in Computer Animation - Pixar's Approach
Society for Industrial and Applied Mathematics via YouTube
Overview
Syllabus
Intro
Dynamic Simulation
Rigid Body Dynamics
Falling Bricks
Constraints
Quadratic Programming
Traveling Salesman Problem
Hair Modeling
Hair Simulation
Cloth Simulation
Early Motion Tests
Matrix
Positive Semidefinite
Quality Bar
Tailoring
Subdivision surfaces
Mesh
Deformation
Up Res
Surface Exploration
Toy Story
Brave
Toy Story 3
Questions
Lord of the Rings
Linear System
Biggest Problems
Algorithm
Searching Algorithm
Pixar
Carnegie Mellon
Pixar Animation Studios
Debugging
Simulation
Taught by
Society for Industrial and Applied Mathematics