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Virtual Reality Game Design Challenges and Solutions - Lecture 7

Association for Computing Machinery (ACM) via YouTube

Overview

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Explore the challenges and opportunities of designing for virtual reality (VR) in this 19-minute lecture from the Association for Computing Machinery (ACM). Delve into the unique aspects of VR game design, including immersive player interactions, head-mounted displays, and novel controllers. Learn about common design challenges such as preventing motion sickness, implementing effective player locomotion, and creating consistent camera designs across various hardware platforms. Discover creative solutions for leveraging VR-specific features like room-scale physical interaction. Gain insights into the current state of VR as a niche platform in the games market and understand how to design compelling experiences that take full advantage of this immersive technology.

Syllabus

Lecture 7: Virtual Reality

Taught by

ACM SIGCHI

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