Overview
Syllabus
1. How to make video games - Intro to Unity Editor.
2. How to make video games - Creating a scene.
3. What is a Variable - Create variables in C# (Unity).
4. Using a Variable - Moving a player using vector type variable..
5. How to take user input - Controlling player using Keyboard Input.
6. Using Conditional statements - How to keep player on screen in Unity..
6.2 Using Conditional statements (Part II) - How to keep player on screen in Unity..
6.3 Using Conditional statements (Part III) - How to keep player on screen in Unity..
7 How to slice sprite sheets in unity.
8. What is a Class ? - (Creating a bullet object in unity).
9. How to spawn objects in Unity - (creating bullets in our space shooter game).
10. What is a Prefab in Unity.
11. Spawning Multiple Objects - (Understanding Arrays) Part 1.
12. What is a Method in C#? (Invoking a Method in Unity).
13. How to do Collision Detection in unity.
14. Physics Layers in Unity.
Taught by
Joystick lab