Overview
Syllabus
Johannes Stein React for Game Development
HOW DOES A GAME WORK?
EVENT-BASED GAMES
GAME PROGRESSES WITH EVENTS
GAME-LOOP BASED GAMES
GAME LOOP
ALLOWS THE EXECUTION OF ACTIONS EVERY FRAME
DIRTY RECTANGLE CHECKING
YOU KNOW HOW WE ARE RE-DRAWING EVERYTHING EACH FRAME?
ENTITY COMPONENT PATTERN
COMPOSITION OVER INHERITANCE
IN GAME DEVELOPMENT TERMINOLOGY...
ENTITIES TO ENTITIES...
SCENE GRAPH
ENTITIES IN A TREE STRUCTURE
SCENE MANAGEMENT
WE WANT TO BE ABLE THE TO SWITCH TO A SCENE
REACT NATIVE FOR GAME DEVELOPMENT?
NATIVE CONTROLS LOOK AND FEEL FOR EACH PLATFORM
IN GAME DEVELOPMENT...
Taught by
React Conferences by GitNation