Overview
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Explore the Animation Rigging package in Unity 2019.3 through this comprehensive conference talk from Unite Copenhagen. Learn how to set up rigs for animation authoring, keyframe rig constraints in Timeline, and create new animation clips directly in the Unity Editor. Discover a variety of examples for game content creation and runtime interactive gameplay. Dive into topics such as installation, sample scenes, character rigging, rig builder, constraint organization, effectors, leg prefabs, walk cycles, twist chains, override rigs, direct drive rigs, and animation authoring. Gain insights on sharing functionality, animations, and scale rigging. Perfect for animators, rigging technical artists, and developers looking to enhance their skeletal animation control at runtime.
Syllabus
Introduction
Animation Rigging Overview
Installation
Sample Scenes
Rigging a Character
Rig Builder
Rig Constraint
Organization
Effectors
Leg
Leg Prefab
Walk Cycle
Fine Region
Twist Chain
Override Rig
Direct Drive Rig
Animation Authoring
Animation Window
Example Animation
Timeline
Questions
Sharing Functionality
Sharing Animations
Scale Rigging
Animated Rigging
Taught by
Unity