Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Using the Gameplay Ability System in Unreal Engine for Outriders: Worldslayer

Unreal Engine via YouTube

Overview

Explore the implementation of the Gameplay Ability System in Unreal Engine for 'Outriders: Worldslayer' in this 30-minute conference talk by People Can Fly. Discover how character skills were developed using Blueprints, learn about managing skill dependencies, and understand how to prepare skills for collaboration with VFX and sound teams. Gain insights into the system's advantages and limitations, including augmentation techniques and potential pitfalls. Examine real-world examples of challenges faced during development and the creative solutions employed to overcome them.

Syllabus

How We Used The Gameplay Ability System in UE for ‘Outriders: Worldslayer’ | Unreal Fest 2024

Taught by

Unreal Engine

Reviews

Start your review of Using the Gameplay Ability System in Unreal Engine for Outriders: Worldslayer

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.