Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Using DataTables to Create Data Driven Gameplay in Unreal Engine

via Pluralsight

Overview

In this Unreal Engine tutorial, we'll learn how a game developer can use data to drive gameplay in Unreal Engine 4. Software required: Unreal Engine 4.6.1, Microsoft Visual Studio 2013, Microsoft Excel 2013, Notepad++.

In this Unreal Engine tutorial, we'll learn how a game developer can use data to drive gameplay in Unreal Engine 4. Additionally, we'll learn how to import data from a spreadsheet into the engine, and how that data affects gameplay. This series also teaches how to easily create custom Blueprint nodes by writing C++ code in a Blueprint Function Library. By the end of this Unreal Engine training, you'll be able to accomplish more in your games with the help of DataTables. Software required: Unreal Engine 4.6.1, Microsoft Visual Studio 2013, Microsoft Excel 2013, Notepad++.

Syllabus

  • Introduction and Project Overview 1min
  • Using DataTables to Create Data Driven Gameplay in Unreal Engine 116mins

Taught by

Jonathan Daley

Reviews

4.5 rating at Pluralsight based on 20 ratings

Start your review of Using DataTables to Create Data Driven Gameplay in Unreal Engine

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.