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Using DataTables to Create Data Driven Gameplay in Unreal Engine

via Pluralsight

Overview

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In this Unreal Engine tutorial, we'll learn how a game developer can use data to drive gameplay in Unreal Engine 4. Software required: Unreal Engine 4.6.1, Microsoft Visual Studio 2013, Microsoft Excel 2013, Notepad++.

In this Unreal Engine tutorial, we'll learn how a game developer can use data to drive gameplay in Unreal Engine 4. Additionally, we'll learn how to import data from a spreadsheet into the engine, and how that data affects gameplay. This series also teaches how to easily create custom Blueprint nodes by writing C++ code in a Blueprint Function Library. By the end of this Unreal Engine training, you'll be able to accomplish more in your games with the help of DataTables. Software required: Unreal Engine 4.6.1, Microsoft Visual Studio 2013, Microsoft Excel 2013, Notepad++.

Syllabus

  • Introduction and Project Overview 1min
  • Using DataTables to Create Data Driven Gameplay in Unreal Engine 116mins

Taught by

Jonathan Daley

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4.5 rating at Pluralsight based on 20 ratings

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