Overview
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Learn how to rig a 3D character model in Cinema 4D with this comprehensive 1-hour tutorial. Follow along as 3D character artist Can Erduman guides you through the process, from organizing your project to creating a fully rigged character. Master techniques such as using bend deformers for antenna rigging, setting up joints for the body and wings, implementing pose morphs for wing flaps, and utilizing user data for easy control. Discover time-saving tips like mirroring rigs and organizing layers, and gain valuable insights with a pro tip on using selection objects. Perfect for beginners and intermediate users looking to enhance their 3D character animation skills in Cinema 4D.
Syllabus
Intro
Organizing Your Project
Rigging The Character Antenna using Bend Deformers
Setting Up User Data for Antenna Bend Control
Rigging The Character Body Using Joints
Rigging The Character Wings Using Joints
Setting Up Wing Flap Rig Bend Using Pose Morph
Setting Up User Data to Control Wing Pose Morph
Mirroring the Left Rig to Create the Right Side Rig
Adding Rigged Character to Layers & Organizing Your Rig Setup
PRO TIP! Using Selection Objects
Outro
Taught by
School of Motion