Overview
Learn to create your first Blueprint in Unreal Engine 5 through a 13-minute tutorial focused on implementing an interactive door system that automatically opens when players approach and closes when they walk away. Master fundamental Blueprint concepts while building a practical gameplay mechanic that can be used in various game development projects. Follow along with detailed instructions for setting up proximity-based door interactions, establishing the necessary triggers, and implementing the core functionality that controls door behavior based on player position.
Syllabus
How to Open & Close a Door in UE5: Unreal Engine 5 for Beginners #19
Taught by
Game Dev Academy