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Overview
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Learn how to create realistic skin textures using Substance Painter. This course covers setting up Substance Painter, generating maps, adding skin color, creating freckles, cavity textures, and more. The teaching method includes step-by-step demonstrations and practical exercises. This course is intended for digital artists, game developers, and anyone interested in 3D texturing.
Syllabus
Intro
Reference
Setting up Substance
Generating Maps
Making the Base
Adding Skin Color
Freckles
Cavity Textures
Exporting Textures
Checking Renders
Updating Textures
Specular
Nostrils
Roughness
Custom Export Presets
Skillshare
Adjustment Layers
Final Updates
Outro
Taught by
J Hill