Overview
Explore the process of creating high-resolution pixel art with fluid and appealing motion for game development in this 2018 GDC Animation Bootcamp talk by Firaxis Games' Kyle Bunk. Discover techniques for designing, animating, and refining pixel art, including tips on antialiasing, silhouette creation, spacing, and smear effects. Learn about overlapping action, color definition, shading, and banding, as well as creative approaches to pixel art and animation. Gain insights into Kyle's background, inspiration sources, and industry experience. Delve into practical examples, fun facts, and valuable resources for aspiring pixel artists and animators. Conclude with a Q&A session addressing additional thoughts and queries from the audience.
Syllabus
Intro
High School
Oldest Animation
Getting Started
Looking for Work
My Background
Examples
Creative with Pixel Art
Inspiration
Design
Animation
Antialias Hell
Silhouette
Spacing
Smear
Fun Fact
Overlapping Action
Overlapping Animation
Cleanup
Defining Colors
Shading
Banding
Cheating
Data Loss
Pixel Movement
Resources
Other Thoughts
Questions
Taught by
GDC