Overview
Explore high-performance game and VR development techniques for Android using FPL Technologies in this Google I/O 2016 conference talk. Discover how cross-platform C++ technologies from Fun Propulsion Labs at Google can help create efficient 3D and VR experiences without overheating devices or draining batteries. Learn about APIs for text recognition in speech and entity identification in unstructured data, applicable across mobile platforms and programming languages. Gain insights into mobile vs. console development, memory management, thermal considerations, and various game development libraries. Dive into topics such as Mathfoo, FPL Base, FPL Motive, Sushi, FlatUI, Font Rendering, Liquid Fun, Pindrop, Corgi, SceneLab, and Breadboard. See practical applications through the Sushi Game example and explore the Donations API. Access additional resources through the developer site to enhance your game and VR development skills.
Syllabus
Introduction
Mobile vs Console
Memory
Thermals
Crossplatform
Game Development Libraries
Languages
Mathfoo
FPL Base
FPL Motive
Sushi
FlatUI
Font Rendering
Liquid Fun
Pindrop
Corgi
SceneLab
Breadboard
Sushi Game
Donations API
Developer Site
Taught by
Android Developers