Overview
Syllabus
- Healthbar assignment 1a
- Healthbar assignment 1b
- Healthbar assignment 1c
- Questions
- Healthbar assignment 1d
- Questions during break
- Healthbar assignment 1e
- Healthbar rounded edges
- Healthbar border
- 3D SDF raymarching showcase
- How SDF raymarching works
- Questions
- Lighting
- Questions
- Diffuse light Lambert
- Specular light Phong
- Questions during break
- Specular light Blinn-Phong
- Gloss remapping
- Compositing putting it all together
- PBR & BRDFs
- Energy conservation
- Questions
- Forward vs deferred rendering
- Fresnel glow effect
- Assignment 2
Taught by
Freya Holmér