Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020

Unity via YouTube

Overview

Explore the intricacies of lighting and shadows in Unity's Universal Render Pipeline through this comprehensive video from Unite Now 2020. Gain insights into setting up scenarios with real-time shadows, Light Probes, and baked Global Illumination. Delve into topics such as realtime and baked lighting strategies, shadow quality and cascades, lightmapping techniques, UV considerations, and the effective use of Light and Reflection Probes. Learn how to iterate on settings for optimal results and understand the concept of mixed lighting. This hour-long session, presented by Ciro Continisio, offers a deep dive into harnessing light for enhanced visual quality in Unity projects.

Syllabus

- Intro and agenda
- Universal Render Pipeline
- Realtime lighting strategy
- Shadow quality, cascades
- Baked lighting strategy
- Explanation of lightmapping
- Filtering and Charts
- UVs
- Iterating on the right settings
- Mixed lighting
- Light Probes
- Reflection Probes
- Wrap-up

Taught by

Unity

Reviews

Start your review of Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.