Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020

Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020

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- Intro and agenda

1 of 13

1 of 13

- Intro and agenda

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Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020

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  1. 1 - Intro and agenda
  2. 2 - Universal Render Pipeline
  3. 3 - Realtime lighting strategy
  4. 4 - Shadow quality, cascades
  5. 5 - Baked lighting strategy
  6. 6 - Explanation of lightmapping
  7. 7 - Filtering and Charts
  8. 8 - UVs
  9. 9 - Iterating on the right settings
  10. 10 - Mixed lighting
  11. 11 - Light Probes
  12. 12 - Reflection Probes
  13. 13 - Wrap-up

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