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YouTube

Building and Scaling Live Games with Google Cloud Ecosystem

Google Cloud Events via YouTube

Overview

Explore a 24-minute technical talk demonstrating how to leverage Google Cloud's ecosystem for scaling live game services to a global audience. Learn to utilize key cloud services including Google Kubernetes Engine (GKE), Cloud Spanner, and BigQuery for maintaining game operations post-launch. Through a practical Space Agon demo, discover how to deploy GKE across multiple regions using GitOps, implement leaderboard services with Cloud Spanner, and develop services using Cloud Code and Cloud Workstations. Master continuous integration and deployment with Cloud Build and Cloud Deploy, while gaining insights into game analytics using BigQuery and Cloud Spanner. Access comprehensive resources including best practices for gaming databases, GKE Autopilot overview, and platform building with KRM to harness the same technology Google uses to scale games globally.

Syllabus

- Intro
- Google Cloud ecosystem for live games
- Space Agon demo introduction
- Deploy GKE across new regions with GitOps
- Deploy Cloud Spanner for Leaderboard service
- Leaderboard service development with Cloud Code and Cloud Workstations
- CICD with Cloud Build and Cloud Deploy
- Game Analytics with Big Query and Cloud Spanner
- Outro

Taught by

Google Cloud Events

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