Building and Scaling Live Games with Google Cloud Ecosystem

Building and Scaling Live Games with Google Cloud Ecosystem

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- Intro

1 of 9

1 of 9

- Intro

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Building and Scaling Live Games with Google Cloud Ecosystem

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  1. 1 - Intro
  2. 2 - Google Cloud ecosystem for live games
  3. 3 - Space Agon demo introduction
  4. 4 - Deploy GKE across new regions with GitOps
  5. 5 - Deploy Cloud Spanner for Leaderboard service
  6. 6 - Leaderboard service development with Cloud Code and Cloud Workstations
  7. 7 - CICD with Cloud Build and Cloud Deploy
  8. 8 - Game Analytics with Big Query and Cloud Spanner
  9. 9 - Outro

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