Overview
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Learn advanced topology techniques in Blender by tackling the challenge of creating a knight chess piece. Master edge flow and pole placement as you work through each step of the modeling process. Begin with the base and shape outline, then progress to creating a quad-based mesh with proper edge flow. Sculpt intricate details like the horse's mane, sharpen edges, and refine the overall topology. Focus on key areas such as the jaw, mouth, and eye, while learning how to blend different parts seamlessly. Conclude by attaching the base and making final adjustments to perfect your 3D model. Enhance your Blender skills and gain valuable insights into advanced 3D modeling techniques through this hands-on tutorial.
Syllabus
Start
- The Base
- The Shape Outline
- Quad Based Mesh
- Edge Flow
- Horses Mane
- Sharpen Edges
- Tidy Up Edge Flow
- The Jaw
- The Mouth
- The Eye
- Blending Areas
- Attach Base
- Final Adjustments
Taught by
Grant Abbitt