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Discover how Unreal Engine was leveraged to create a real-time puppet rig for Norway's biggest children's show in this conference talk from NDC's Copenhagen Developer's Festival. Explore the strengths and weaknesses of using beta software in TV production, learn about combining Maya animations with blueprint animations, and witness a live demonstration of recording animations using a game controller. Gain insights into the creation of "Fantus og maskinerne," a popular children's TV series, and understand the innovative techniques used in its production. After the presentation, participate in a hands-on session where you can control Fantus, the TV toddler superstar, yourself.