Overview
Learn a powerful topology trick for easy face and head modeling in Blender. Discover how to create diverse facial features using proportional editing, multiresolution sculpting, and the shrinkwrap modifier. Master techniques for modeling eyelids, lips, and overall head shapes, and explore rigging without the need for retopology. This comprehensive tutorial covers everything from basic topology to advanced sculpting and modification techniques, empowering you to create realistic and varied 3D faces efficiently.
Syllabus
- Intro
- The topology
- Modeling tips
- Eyelids and lips
- Proportional editing
- Sphere tool
- Head 2
- Multires Sculpting
- Shrinkwrap
- Shrinkwrap head 2
- Rigging
Taught by
Joey Carlino