Overview
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Dive into game development with F# and MonoGame in this comprehensive video series. Learn to create a platform game from scratch, starting with the basics of F# and MonoGame integration. Progress through animated sprites implementation using the Elm architecture (Elmish), add camera functionality, and incorporate tiled backgrounds. Explore side-view conversion techniques and collision detection mechanisms. Discover how to leverage new F#6 features to enhance your game development process, breathing new life into the F# Platform Game series in MonoGame.
Syllabus
Getting Started with F# And MonoGame - F# Game programming.
Animated sprites and the Elm architecture (Elmish) -F# Game programming.
F# Game programming: - Adding the camera.
Adding tiled backgrounds - F# Game programming.
Converting our game to side view, and collision detection - F# Game programming.
F# Platform Game series in MonoGame is Resurrected with new F#6 features.
Taught by
7sharp9