Explore an innovative system that manipulates the physical RAM of a Nintendo Entertainment System (NES) using JavaScript. Learn how this technology enables the creation of new cheat codes, unconventional gameplay methods, and in-depth game investigations. Discover the potential for generating external visuals from game data, including collision detection and advanced heads-up displays (HUDs). Delve into the process of combining views through video mixing to create augmented games. Gain insights into the user-friendly interface that facilitates JavaScript code creation for controlling game memory, and understand how these scripts can be seamlessly utilized in an NES emulator with embedded Node.js.
Overview
Syllabus
Dustin Long and Andrew Reitano: Controlling the NES with Javascript - JSConf US Last Call
Taught by
JSConf