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Developing Learning Resources for Unreal Engine - Unreal Educator Livestream

Unreal Engine via YouTube

Overview

Explore the challenges and strategies of creating educational content for Unreal Engine in this informative livestream featuring two Unreal Online Learning authors. Gain insights into Epic Games' approach to developing learning resources for their rapidly evolving tool, including adaptations to industry changes and new features like Niagara, Landmass, Datasmith, and Sequencer. Discover the authors' backgrounds in film, TV, and virtual production, and learn about the various learning paths and project-based approaches used in Unreal Online Learning. Understand the importance of tailoring content to different industries, the benefits of flipped learning, and the role of the Unreal community in education. Delve into topics such as physical workflows, real-time reflections, and production pipelines, while exploring practical examples like building a detective's office scene.

Syllabus

Introduction
Learn Unreal Engine
Deepaks Background
Expectations
Film TV Virtual Production
Learning Paths
One Size Doesnt Fit All
Restrictions in Real Life
Unreal as a Video Game Engine
Introducing Justin Mullman
Justins first exposure to Unreal
Unreal 3 stranglehold
XMen Wolverine
Ravens
RealTime
Physical Workflow
Reflections
Online Learning Platform
Online Learning Paths
Film Online Learning
Why Unreal Online Learning
Project Based Learning
Flipping Learning
Unreal Community
Unreal Masters Courses
Subject Matter Experts
Building a Detectives Office
Production Pipeline
Every scene is different

Taught by

Unreal Engine

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