Overview
Explore the democratization of real-time filmmaking technologies for indie game developers in this 2020 GDC Virtual Talk. Discover how Norman Wang from Glassbox Technologies breaks down the steps needed to make real-time VFX and virtual production tools accessible to content creators at all levels. Learn about updating school curriculums, reducing hardware and software costs without compromising quality, and the evolution from film to gaming and back again. Delve into topics such as cinematic gaming, the shift from pre-rendered to in-engine production, the beginnings of virtual production, and its key elements. Gain insights into in-engine filmmaking tools, mixed reality, real-time visual effects, and the democratization of virtual camera tracking and performance capture technologies.
Syllabus
Intro
FROM FILM TO GAMING AND BACK AGAIN
LION KING
WHAT IS "CINEMATIC" GAMING?
FROM PRE-RENDERED TO IN-ENGINE
VIRTUAL PRODUCTION: THE BEGINNING
ELEMENTS OF VIRTUAL PRODUCTION
IN-ENGINE FILMMAKING TOOLS
MIXED REALITY & REAL-TIME VISUAL EFFECTS
REAL-TIME & IN-CAMERA VISUAL EFFECTS
DEMOCRATIZATION: VIRTUAL CAMERA TRACKING
DEMOCRATIZATION: PERFORMANCE CAPTURE
Taught by
GDC