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Classroom Contents
Democratizing Real-Time Filmmaking Technologies for Indie Game Developers
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- 1 Intro
- 2 FROM FILM TO GAMING AND BACK AGAIN
- 3 LION KING
- 4 WHAT IS "CINEMATIC" GAMING?
- 5 FROM PRE-RENDERED TO IN-ENGINE
- 6 VIRTUAL PRODUCTION: THE BEGINNING
- 7 ELEMENTS OF VIRTUAL PRODUCTION
- 8 IN-ENGINE FILMMAKING TOOLS
- 9 MIXED REALITY & REAL-TIME VISUAL EFFECTS
- 10 REAL-TIME & IN-CAMERA VISUAL EFFECTS
- 11 DEMOCRATIZATION: VIRTUAL CAMERA TRACKING
- 12 DEMOCRATIZATION: PERFORMANCE CAPTURE