Overview
Syllabus
Intro
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Create the project and setup assets
Create the level and landscape
Start of the PCG Forest
Words of encouragement
Add a character to use as a scale
Start of the PCG Village
Getting data from a spline
Spawn houses
Remove the trees inside the village
Add a church to the village
Spawn more buildings
Add disorder in the building spawning
Add a cemetery to the village
Add foliage inside the village
Sculpt the landscape
Change the lighting
Use the post process volume to change the environment look
Add fences to the village
Final words and result
Outro
Taught by
UNF Games