Overview
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Learn to create a realistic tornado simulation in Blender 2.6 using particles and the smoke simulator. Explore advanced techniques for finalizing the simulation and rendering a destructive tornado with flying debris. Master volumetric materials to achieve stunning visual effects, and discover how to make objects break apart in the tornado's powerful winds. Build upon the foundation laid in Part 1 by refining particle movement, smoke simulation, and force field interactions to shape the tornado's form. Gain valuable insights into professional-level 3D animation techniques from experienced instructor Thomas, whose work can be viewed on his DeviantArt profile.
Syllabus
Creating a Tornado with Particles and the Smoke Simulator in Blender 2.6 - part 02
Taught by
CG Cookie