Overview
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Explore the fundamentals of shader programming in game development through this comprehensive lecture from Memorial University's Computer Science 4300 course on Game Programming. Delve into the world of shaders, learning their role in modern game graphics and how they enhance visual effects. Gain insights from Professor David Churchill as he introduces key concepts, techniques, and applications of shaders in game engines. Discover how shaders manipulate graphics at the pixel level, enabling advanced lighting, texturing, and special effects. Understand the relationship between shaders and the graphics pipeline, and how they contribute to creating immersive game environments. Perfect for aspiring game developers and computer science students looking to expand their knowledge in game graphics programming.
Syllabus
COMP4300 - Game Programming - Lecture 21 - Introduction to Shaders
Taught by
Dave Churchill