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Game Programming Course Project Overview - Lecture 12

Dave Churchill via YouTube

Overview

Explore a comprehensive lecture on game programming project guidelines in this video from the COMP4300 course at Memorial University. Learn about GitHub usage, template repository setup, project folder structure, and key components of the course project. Dive into the project specification, marking scheme, and required gameplay mechanics. Gain insights on creating game scenes, implementing a level editor, and preparing the final project report. This lecture provides essential information for computer science students undertaking a game development project, covering both technical aspects and project management considerations.

Syllabus

- Intro
- GitHub
- Template Repo Usage
- Main Instructions
- Proposal Folder
- Demo / Final Project Folder
- Git Ingore File
- Project Specification Overview
- Project Marking Scheme
- Project Game Overview
- Example Game Trailer loud, sorry
- Game Scenes
- Required Gameplay Mechanics from assignments
- Required Gameplay Mechanics new for project
- Level Editor
- Project Report Video + Questions

Taught by

Dave Churchill

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