Overview
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Explore the fundamentals of particlesGPU in TouchDesigner through this 40-minute tutorial video. Learn how to set up geometry for particle systems, work with basic forces, add color using textures, and apply different textures to various particles using 2D texture arrays. Discover techniques for building a particle system network, modifying particle sources, adjusting parameters, and optimizing texture space usage. Ideal for beginners looking to experiment with GPU-based particle simulations, this tutorial covers unexpected impacts on particle alignment, color addition, and modifications to the ParticlesGPU operator. Gain hands-on experience with project files and follow along as instructor Jack DiLaura guides you through each step, from initial setup to final adjustments.
Syllabus
- Introduction and Set Up
- Building the Network for Particle System
- Modifying the Particle Source
- Adjusting Particle Parameters
- Unexpected Impact on Particle Alignment
- Adding Color to the Particles
- Modifying the Particles GPU Operator
- Utilizing Texture Space Better
- Adjusting the Particle Texture
- More TouchDesigner and Immersive Content
Taught by
The Interactive & Immersive HQ