Overview
Syllabus
- Intro
- Booleans for Buttons
- Smoothing and Polishing main volumes
- Mirror and History Recall Brush Cleanup
- HPolish vs Trim Dynamic
- Boolean with DSDiv
- ZRemesh the Controller Body
- Refining Buttons, Delete Edges
- Thumbstick Model
- Directional Pad Model
- Panel Line Brushes
- Salacious B. Crumb to Character Creator
- AccuRig Guides and Skeleton Generation
- Binding Skin with Accessories
- Check Animation
- Applying Content Animation
- Edit Pose with IK and FK
- Pose to ZBrush and Pose Tools Plugin
- Straight Lines in ZBrush
Taught by
Michael Pavlovich