Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Classic Game Design Postmortem - Swinging with Spider-Man

GDC via YouTube

Overview

Dive into a classic game design postmortem exploring the acclaimed web-swinging mechanics of Treyarch's 2004 Spider-Man 2. Join Jamie Fristrom, the technical director and designer, as he breaks down the intricacies behind the game's innovative swinging system. Compare and contrast this groundbreaking mechanic with other swinging games, including Bionic Commando Rearmed and Insomniac's 2018 Spider-Man. Gain valuable insights into the development process, design decisions, and technical challenges faced during the creation of this iconic gameplay feature. Learn how the team achieved the perfect balance of physics, control, and fun that made web-swinging a standout element in the superhero gaming genre.

Syllabus

Classic Game Design Postmortem: Swinging with Spider-Man

Taught by

GDC

Reviews

Start your review of Classic Game Design Postmortem - Swinging with Spider-Man

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.