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Character Creator 4.2 Motion to Unreal Engine 5.1 - Retargeting 3D Avatars with Root Motion

Freedom Arts - 3D Animation & Game Developer via YouTube

Overview

Learn how to import Character Creator 4.2 motion into Unreal Engine 5.1 and retarget it to other 3D humanoid avatars with root motion in this comprehensive 30-minute tutorial. Master the essential game development skill of working with 3D avatars, both with root bones (Maya Human IK, Makehuman) and without (Vroid, Mixamo). Follow the step-by-step guide to import, retarget, and animate characters in Unreal Engine 5.1, enhancing your 3D modeling, animation, and game development capabilities. Gain practical knowledge on using the Freedom Animation Pipeline V8.3 for UE5.1 and explore additional resources for Character Creator 4, iClone 8, and various plugins to expand your 3D creation toolkit.

Syllabus

Character Creator 4.2 Motion to Unreal Engine 5.1 & Retarget on other 3D Avatar with Root Motion

Taught by

Freedom Arts - 3D Animation & Game Developer

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