Overview
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Learn to create natural objects with evenly distributed features using Blender's particle systems in this 44-minute tutorial. Follow Josh Maul's step-by-step demonstration covering particle creation, system setup, vertex manipulation, scale adjustments, and modifier applications. Explore advanced techniques like shape refinement, material assignment, and color ramp usage in the Node Editor. Apply these skills to a practical cactus example, mastering vertex groups and particle rotation. Gain valuable insights into creating uniformity with particles in Blender 2.6, enhancing your 3D modeling capabilities for realistic natural object creation.
Syllabus
Introduction
Creating a Particle
Adding a Particle System
Adding More Verts
Adjusting Scale
Adjusting Particle Size
Modifiers
Adjusting Shape
Applying Material
Node Editor
Color Ramp
Object Info
Rendering
Summary
cactus example
cactus object
Vertex groups
Assigning vertex groups
Adjusting particle rotation
Final Thoughts
Taught by
CG Cookie