Overview
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Learn to create a dynamic scene of leaves blowing in the wind using Blender 2.6 in this 26-minute tutorial. Master techniques for utilizing alpha maps, particles, and the particle instance modifier to bring your 3D environment to life. Follow along step-by-step as instructor Jonathan Williamson guides you through adding materials, setting up particle systems, applying the particle instance modifier, configuring particle emitters, and simulating wind effects. Access source files to enhance your learning experience and dive into this classic CGC tutorial, part of an archived collection showcasing timeless Blender techniques.
Syllabus
Introduction
Getting Started
Adding Materials
Creating the Particle System
Particle Instance Modifier
Particle Emitter
Wind
Taught by
CG Cookie