Overview
Syllabus
Intro
About Carlo
Carlo's Path into Rust
About Micah
Micah's Path into Rust
Origin of space_shooter_rs
Encountering Roadblocks
Summary of space_shooter_rs
Back to the Basics
Entity-Component-System
Entity Examples (continued) A collection of components make up an entity
Component Storages
Breaking Down Components
Define a Set of Requirements
Breaking down Spaceship and Enemy
Motion2D Component
Containable Systems Example: Items
Event Channel: Analogy
Documentation
Weekly Meetings: Discussion of Goals
Discussions on Github
Direct Messaging
Informal Documents
Formal Documents: Flowchart
Formal Documents: Minimum Viable Product(s)
Taught by
Rust