Explore the process of creating comedy games in this 2019 GDC talk by game developer Grace Bruxner. Delve into the specifics of writing funny dialogue that feels natural and unforced by discovering humor in everyday situations. Learn valuable lessons from the development of "The Haunted Island, a Frog Detective Game" and gain insights into crafting engaging, comedic game narratives. Discover techniques for balancing humor with gameplay elements and understand how to maintain a consistent comedic tone throughout the gaming experience.
Overview
Syllabus
Building Games Around Humor: Lessons from The Haunted Island, a Frog Detective Game
Taught by
GDC