Explore digital sculpting techniques in Blender 3x with this 20-minute tutorial. Learn the fundamentals of 3D graphics, including drawing, apple modeling, falloffs, wireframe shading, and topology. Perfect for beginners, those transitioning from other 3D software, or returning users familiar with Blender 2.5. Gain hands-on experience with Blender's sculpting tools and workflows to create detailed 3D models. Discover how to manipulate meshes, apply textures, and refine your digital sculptures for various applications in 3D art and design.
Overview
Syllabus
Intro
Drawing
Apple
Falloffs
Wireframe
Shading
Topology
Taught by
CG Cookie