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Blender 4.0 - New Rigging and Animation Features

CGDive via YouTube

Overview

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Explore the latest rigging and animation features in Blender 4.0 through this comprehensive 30-minute video tutorial. Learn about new bone collections, bone colors, channel group colors, and weight painting improvements. Discover updates to the pose library, nonlinear animation, graph editor, and bendy bones vertex mapping. Understand the improved preserve volume feature and changes to Rigify, including the new spline tentacle. Gain insights on backward compatibility for Rigify and other rigs, and get a glimpse of additional features. By the end, you'll have a solid grasp of Blender 4.0's enhancements for rigging and animation workflows.

Syllabus

Blender 4 is OUT!
[OLD] Bone Collections and Bone Colors
[NEW] Bone Collections
[NEW] Bone Colors
[NEW] Channel Group Colors
[NEW] Weight Painting Keymap
[NEW] Weights Operators
[NEW] Selection in Weight Paint mode
[NEW] Pose Library Shelf
Updates in Nonlinear Animation NLA
Updates in Graph Editor
[NEW] Bendy bones Vertex Mapping
[Improved] Preserve Volume
[Regression] B-Bone shortcut
Updates in Rigify
[NEW] Rigify Spline Tentacle
Backward Compatibility: Rigify
Backward Compatibility: Other rigs
But wait, there is more!
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CGDive

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