Overview
Learn how to create Overwatch-style game art in this comprehensive tutorial focusing on 3D modeling and texturing. Discover the approach to Overwatch-style vehicle creation and gain essential skills for modeling your own Overwatch-inspired assets. Follow along as Eric Garcia demonstrates techniques using Maya, Substance Painter, and Marmoset, applicable to any 3D modeling software. Explore the entire process from concept selection to final presentation, covering topics such as blocking, high and low poly modeling, UV mapping, baking maps, texturing, and creating beauty shots. Enhance your stylized game art skills and join a thriving community of artists passionate about this distinctive art style.
Syllabus
Intro
Overview
Choosing a Concept
Blocking
Round Metal Shapes
High Poly Model
Low Poly Model
UV Mapping
Baking Maps
Texturing
Occlusion
Texture
Feedback
Painting
Mud
Presentation
Beauty Shots
Taught by
Stylized Station