Overview
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Continue learning 3D modeling in Blender with the second part of a beginner-friendly tutorial focused on creating a realistic lightbulb. Explore advanced techniques such as applying clay and base materials, scaling, testing caustics, using the Black Body Node, and duplicating objects. Master camera positioning, object grouping, and composition skills. Dive into split view functionality, shadow manipulation, and firefly reduction. Polish your scene with mirroring techniques and finishing touches. Enhance your final render using the compositor for color grading, resulting in a professional-looking 3D lightbulb model.
Syllabus
Intro
Clay Material
Base Material
Plane
Scale
Testing
Caustics
Black Body Node
Duplicating Bulbs
Positioning the Camera
Grouping Objects
Composition
Split View
Story Time
Shadows
Fireflies
Polish
Mirroring
Finishing Touches
compositor
colour grading
Taught by
Blender Guru