Discover why automated testing was crucial for 'Sea of Thieves' and how it can benefit other game developers in this 2019 GDC talk. Explore programmer Robert Masella's insights on implementing automated testing for gameplay features, its advantages, and potential applications in various studios. Gain valuable knowledge on improving game development processes and quality assurance through this hour-long presentation, which covers a range of topics including game design, programming, and production techniques.
Overview
Syllabus
Automated Testing of Gameplay Features in 'Sea of Thieves'
Taught by
GDC